##### [API function]

## FSOUND_DSP_GetPriority

Returns the priority status in the DSP chain, of a specified unit.

int F_API FSOUND_DSP_GetPriority(
FSOUND_DSPUNIT *unit
);

### Parameters

unit | Pointer to DSP unit to get priority value from.

### Return Value

On success, the priority of the unit, from 0 to 1000.
On failure, -1 is returned.

### Remarks

___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FSOUND_DSP_SetPriority

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