##### [Enum]

## FSOUND_OUTPUTTYPES

These output types are used with FSOUND_SetOutput, to choose which output driver to use.
FSOUND_OUTPUT_DSOUND will not support hardware 3d acceleration if the sound card driver
does not support DirectX 6 Voice Manager Extensions.
FSOUND_OUTPUT_WINMM is recommended for NT and CE.

### Enumerators

FSOUND_OUTPUT_NOSOUND | /* NoSound driver, all calls to this succeed but do nothing. */
FSOUND_OUTPUT_WINMM | /* Windows Multimedia driver. */
FSOUND_OUTPUT_DSOUND | /* DirectSound driver. You need this to get EAX2 or EAX3 support, or FX api support. */
FSOUND_OUTPUT_A3D | /* A3D driver. */
FSOUND_OUTPUT_OSS | /* Linux/Unix OSS (Open Sound System) driver, i.e. the kernel sound drivers. */
FSOUND_OUTPUT_ESD | /* Linux/Unix ESD (Enlightment Sound Daemon) driver. */
FSOUND_OUTPUT_ALSA | /* Linux Alsa driver. */
FSOUND_OUTPUT_ASIO | /* Low latency ASIO driver */
FSOUND_OUTPUT_XBOX | /* Xbox driver */
FSOUND_OUTPUT_PS2 | /* PlayStation 2 driver */
FSOUND_OUTPUT_MAC | /* Mac SoundManager driver */
FSOUND_OUTPUT_GC | /* Gamecube driver */
FSOUND_OUTPUT_PSP | /* PlayStation Portable driver */
FSOUND_OUTPUT_NOSOUND_NONREALTIME | /* This is the same as nosound, but the sound generation is driven by FSOUND_Update */

### See Also

FSOUND_GetOutput , FSOUND_SetOutput , FSOUND_Update

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