##### [API function]

## FSOUND_Stream_DeleteSynchPoint

Removes a user synchronization callback point from a stream.

DLL_API signed char F_API FSOUND_Stream_DeleteSynchPoint(
FSOUND_STREAM *stream,
int index
);

### Parameters

stream | The stream to remove the synch point from.
index | The index to delete.

### Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

### Remarks

The index is not nescessarily in order of playback. Use the return value from FSOUND_Stream_AddSynchPoint.
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FSOUND_Stream_AddSynchPoint , FSOUND_Stream_GetNumSynchPoints , FSOUND_Stream_SetSynchCallback

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