##### [API function]

## FSOUND_Reverb_GetProperties

Returns the current hardware reverb environment.

signed char F_API FSOUND_Reverb_GetProperties(
FSOUND_REVERB_PROPERTIES *props
);

### Parameters

props | Pointer to a FSOUND_REVERB_PROPERTIES structure definition. The definiotion for this structure is given in the link below.

### Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

### Remarks

These values are only relevant if you are in DSOUND mode with an EAX3 compatible soundcard, or XBOX and PS2.
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Supported on the following platforms : Win32, XBox, PlayStation 2

### See Also

FSOUND_Reverb_GetChannelProperties , FSOUND_REVERB_PROPERTIES , FSOUND_Reverb_SetChannelProperties , FSOUND_Reverb_SetProperties

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