##### [API function]

## FSOUND_Stream_SetBufferSize

Sets the internal file buffersize for audio streaming of data for the NEXT stream opened with FSOUND_Stream_Open.
Larger values will consume more memory (see remarks), whereas smaller values may be affected by large delays in disk access, especially from CDROM.

signed char F_API FSOUND_Stream_SetBufferSize(
int ms
);

### Parameters

ms | Time in milliseconds between stream updates. FMOD tries to access the disk and decompress data every period specified. Values less than 50 result in an error.

### Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

### Remarks

The default setting is 400ms.
To calculate memory usage for a stream buffer, it is a simple matter of calculating sizebytes = streambuffersize * sample rate / 1000 * (bitdepth / 8) * numchannels * 2, where numchannels is 1 for mono, or 2 for stereo files.
It is multiplied by 2 because FSOUND stream buffers are double buffers.
Note this function does not affect user created streams, as the buffer size is specified in FSOUND_Stream_Create.
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FSOUND_SetDiskBusy , FSOUND_Stream_Create , FSOUND_Stream_Open

This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.
Generated Thu Dec 15 17:31:36 2005 by SourceDoc v0.10, the automated source code documenter.