##### [API function]

## FSOUND_DSP_SetPriority

Changes a DSP Unit's priority position in the DSP chain.

void F_API FSOUND_DSP_SetPriority(
FSOUND_DSPUNIT *unit,
int priority
);

### Parameters

unit | Pointer to DSP unit to have its priority changed.
priority | Order in the priority chain. Valid numbers are 0 to 1000, 0 being highest priority (first), with 1000 being lowest priority (last).

### Return Value

### Remarks

DSP units with the same priority as a previous unit already in the chain will be placed
AFTER all like priority units.
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FSOUND_DSP_Create , FSOUND_DSP_GetPriority

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