##### [API function]

## FSOUND_SetPanSeperation

Sets the master pan seperation for 2d sound effects.

DLL_API void F_API FSOUND_SetPanSeperation(
F_FLOAT_API pansep
);

### Parameters

pansep | The pan scalar. 1.0 means full pan seperation, 0 means mono.

### Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

### Remarks

This is set to 1.0 by default.
Music is not affected by this. To change pan seperation for music files individually,
see FMUSIC_SetPanSeperation
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FMUSIC_SetPanSeperation , FSOUND_GetSpeakerMode , FSOUND_SetSpeakerMode

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