##### [API function]

## FSOUND_GetLoopMode

Gets the loop mode for a particular channel.

unsigned int F_API FSOUND_GetLoopMode(
int channel
);

### Parameters

channel | The channel number/handle to get the loop mode from.

### Return Value

On success, the loop mode is returned.
On failure, 0 is returned.

### Remarks

This works for all channel types, whereas setting it will not work.
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FSOUND_Sample_SetMode

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